TEveEventDisplay: Difference between revisions
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== Code Structure == | == Code Structure == | ||
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== Using The Mu2e TEveEventDisplay == | == Using The Mu2e TEveEventDisplay == |
Revision as of 17:17, 18 June 2021
The Mu2e TEveEventDisplay
EVE is the Event Visualization Environment within ROOT. It is used extensively in HEP. EVE provides an application framework for the construction of event-display programs and is built on top of ROOT's GUI, GL and GED infrastructure allowing it to easily integrate with the existing Mu2e Framework. TEve GUI interface allows the users to view the geometry and tracks in interactively and zoom in on and rotate interesting features.
Within Mu2e a TEve based Event Display has been developed. It resides in the TEveEventDisplay directory.
The display allows 3D graphics rendering based on the Mu2e GDML. The user has control as to which aspects of Mu2e can be displayed .i.e PS, TS, DS, CRV are optional. The user can also control which data products are displayed. In addition to the 3D display, a 2D projection of the Tracker (in XZ and XY) and Calorimeter (2 disks in XY) is also provided.